
Vic Jefferson
The Greater Goon Clockwork Pineapple
296
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Posted - 2015.05.20 08:05:58 -
[1] - Quote
I'm surprised that some of the responses to this thread have been so aggressive. Maybe you don't agree with the proposed solution at all, but I think we can all agree the current meta we have right now is horribly toxic and completely not fun. The ship choices it offers are incredibly stagnant. It's very easy to see where any player, new or experienced, could be sick of it.
Vote Vic Jefferson for CSM X
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Vic Jefferson
The Greater Goon Clockwork Pineapple
299
|
Posted - 2015.05.21 02:48:39 -
[2] - Quote
Zan Shiro wrote:Vic Jefferson wrote:I'm surprised that some of the responses to this thread have been so aggressive. Maybe you don't agree with the proposed solution at all, but I think we can all agree the current meta we have right now is horribly toxic and completely not fun. The ship choices it offers are incredibly stagnant. It's very easy to see where any player, new or experienced, could be sick of it.
Problem is how to fix someone not wanting to be slammed with neut/web/scram (the brawler trio of fun usually) but not have the game imbalanced to where that then becomes he new thing to make eve stagnant. See eve was here before. In apoc when I started SR brawlers were the in thing. Eve was stagnant then too. Harb and cane, these were your BC roam fleets comps. Or a change to make kiting even more prevalent. Like with op's idea...lets have his brawler have this. I'd eye fitting on a kiter too. My wolf I often don't need the 5th high slot. I don't have ample mids for tackle. So my arty wolf if it clears grids I put this in high slot. And get a 40km web (of sorts) to go with lr point. Very nice if target doesn't have same mod. Now if OP's brawler has it...well here we are back at square 1. I am half ass webbing him, he is half ass webbing me. Basically...I am still kiting him more slowly but he is slow by same speed cut to so its SSDD.
Well yeah, most people want a balance between the two. It's sort of a shame ship balance seems to have taken a hit on the importance roster as of late. It's not that we need a new module here, we just need less high damage cruisers that go faster than frigates with perfect application . It's nice that people are showing tactics that can deal with kiting, but the bigger turn off for newbies is the difficulty in tackling things and actually getting fighting experience.
Like, we tell our newbies, hey, learn to tackle, you will die a lot, but you will make big plays and learn about game mechanics! Except...everything out there goes faster cold than they do overheating, and has LMLS or steroid fed drones and instantly volleys them; its easier and better for newbies to learn and play in a brawl meta when things go slower than a kite meta where everything has perfect application and goes faster than them.
Then there's the entire engagement profile thing - everything is so fast that you need to be just as fast to force a fight. Even gate camps are primarily kiting ships these days, and will just scatter instantly rather than having any sort of commitment. Newbies just have a terrible experience, where in a brawl meta, they could at least learn a bit more before being popped.
Vote Vic Jefferson for CSM X
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